Repurpose, Reengineer and Relocate
This tab is dedicated to the latest body of crazy work. After my One Per Day exhibits, I found myself revisiting some of the pieces I fell in love with in 2017. The object of this game is to have "critters" take found objects, often Victorian era, and re-engineer them into escape vehicles so that they may leave their current conditions. If there was ever any doubt that I was strongly influenced by Jim Henson and Walt Disney, it's certainly gone now.
Phase two of this project still uses the alphabet to show progress, but in a different way. The next 26 pieces will be A-Z by the type of vehicle, not the title of the piece. The premise remains the same. Each critter takes found objects and turns them into the escape vehicle represented by each letter.